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House Keystone: The Pillars of War
"None stand without the pillar."
House Keystone is the architect of Laconia’s survival, culture, and military dominance. They do not just command armies—they engineered the 13 Cores, shaping their infrastructure, governance, and even the social fabric of their people. Each core, except the Agricore, was designed with the help of Leonidas and the Strategos Elders, ensuring that military efficiency and societal strength were inseparable.
Though their fleets have never been mobilized, their presence within Laconia has shaped its entire existence, ensuring stability, discipline, and preparation for the unknown.
Expectations of Service
To serve House Keystone is to carry the weight of war and civilization itself. Warriors and officers within the House are trained not only to fight, but to govern, command, and sustain the forces of Laconia.
✔ Duty Beyond Combat: Keystone warriors are tacticians first, fighters second, trained to command and analyze before acting. ✔ Strategic Deployment: Sometimes, Keystone forces sit out a few rounds, overseeing logistics and troop movement to shape the war before it begins. ✔ Leadership by Example: Keystone soldiers are expected to act with discipline, foresight, and strategic authority, ensuring Laconia’s survival and dominance.
D&D-Style Player Benefits
Combat Perks
✔ Formation Mastery – Gain +2 AC when fighting alongside allies in coordinated battle formations. ✔ Siege Training – Gain advantage on checks related to fortifications, traps, and defensive structures. ✔ Logistical Superiority – Once per long rest, call for reinforcements or supplies, ensuring battlefield sustainment.
Tactical Perks
✔ Battlefield Awareness – Gain +1 to initiative rolls and passive perception in combat situations. ✔ Predictive Warfare – Once per combat, force an enemy to reroll a successful attack, showcasing Keystone’s mastery of counter-strategy. ✔ Command Influence – Gain advantage on persuasion or intimidation rolls when dealing with soldiers and officers.
Political & Resource Perks
✔ Keystone Privilege – Receive superior weaponry and gear upon entry to the House. ✔ Classified Access – Gain hidden intelligence about upcoming missions and battle strategies. ✔ Supply Chain Authority – Once per session, negotiate additional supplies or reinforcements.
Deployment Phases: Rotating Roles in War
Keystone warriors sometimes sit out a round, but this is preparation, not downtime. ✔ Use this time to refine battle plans, adjust squad tactics, or call in reinforcements. ✔ Keystone’s absence in battle means the war is already turning in their favor—because they designed it that way.
The 13 Cores: Keystone’s Greatest Achievements
House Keystone does not just command armies—they built civilizations. Every core of Laconia, save for the Agricore, was planned, designed, and structured under their guidance, shaping the very fabric of its culture, people, and purpose.
Keystone’s Greatest Contributions
The Bastion Project – Engineered defensive infrastructure to protect Laconia during its voyage.
The Grand March – Designed troop placement protocols, ensuring vital defense points across the ship.
The Foundry Initiative – Orchestrated weapon distribution and logistical planning, keeping every soldier armed and supplied.
The Core Architect Protocols – Developed each Core’s logistical framework, ensuring seamless integration of military doctrine, cultural structure, and civilian stability.
Final Pitch: Why Serve Keystone?
To serve House Keystone is to shape the course of war and civilization itself. Players who pledge allegiance gain: ✔ Elite military training and discipline. ✔ Access to superior weapons, armor, and supplies. ✔ Influence over military strategy and logistics. ✔ Unique tactical abilities that reward precision and foresight. ✔ The prestige of serving Laconia’s most powerful military house.
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