Logo design/ Mascot backstory



1st note. He doesn't like his name. Since they are a military culture the laconians go by their last names Keystone. But he's different. He is a thinker so the nuance of military structure is lost on him. He's a thinker a builder an adaptlist to all sorts of challamges he often faces due to his always thinking or imagining.

He is young but cultured and smart. He's an artist. Though brought up on Laconia every Laconian is a warrior 1st and foremost. So his days are lost in endless rhetoric of strategy, warfare, states craft, and the endless classes of technical training and qualifications.

Abrahm, or Key as he prefers much prefers to work in the workshops and smith's. Often applying his arts to crafting and building.

Though he is a thinker he often finds most of his thinking while working with his hands. As a matter of fact Key often sneaks away from his duties to help volunteer in the agricultural Core on Laconia. See Key was born to a Military Core. And on Laconia it's often impossible to get a Core transfer.

Often best you can get is volunteer time in Cross-Core assistant work programs hosted by the requesting Core.   

Upon Laconia in the known and traveled parts of the ship most of humanity has found habbitat within 12 diff section on the ship

Each section pertaining to a profession or skill.

Keystone was born to the Military Core. Not only that but to one of the oldest military families within the 12 cores. A subtle fact lost to most save the most elite. A fact many prefer not to acknowledge or even admit out of envy. But all the pump the circumstance is not even a factor to Key. He much rather spend his twilight hours lost on a hill at night within the agricultural Core. Sleeping among the sheep and donkeys. He finds peace having his hands in soil and tending to the animals. Using his skills and arts to build aqua-centers for the animals or developing new manners to terraform to grow new crops.  

Key is a man of the earth. It's where he finds his inspirations.   


Key is a deep man of thinking and is stoic in speaking. He often finds himself staring out the sky windows along side one of laconias many outer walls. The windows are the size of skyscrapers. And the halls are Erie and long and massive. As though looking down endless valleys of darkness at times when the lights are off or in power saving mode.

It is in these hours Key walks the long empty halls... he often feels a tug in these silent still hours. Sometimes when he looks out into the empty void he can almost hear a voice once he swore he heard his name.
But he chopped it up to just his imagination or his subconscious reaching out for a destiny greater than just one day dying on this ship in the darkness of the desolate void. The 600 year time lapse.

Entire generations were born and died in the turkey dark endlessnes of the dark night.   

He knew in his heart there had to be more....

And so.he continued to serve and work and build and create. Until the faithful day would come where Laconia would meet Galaxia and Key would be plunged into a new life where he would be more than just a quirky weird silent thinker. But many would look to him upon galaxia to build a new world. A world he dreamed.




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Note Category: Abrahm/Key Backstory


  - Name and Identity:

      - 'Abrahm Keystone' is a powerful name that immediately establishes his importance. The biblical connection adds depth, while 'Keystone' reinforces his role as the foundation.

      - His preference for 'Key' adds a layer of complexity. It suggests humility or a desire to distance himself from expectations.

  - Personality:

      - A complex character who is both a thinker and a builder, an artist in a military culture, and a stoic with a hidden longing.

      - His introverted nature and his connection to the earth provide a strong contrast to the rigid, artificial environment of the Laconia.

  - Social Context:

      - The description of the Laconia's social structure with its Military Cores and limited mobility adds depth to the setting and explains Key's internal conflict.

      - The concept of 'Cross-Core assistant work programs' is a clever way to show his desire for connection and his willingness to defy social expectations.

  - Longing and Destiny:

      - His nighttime walks and his sense of a 'tug' in the void create a sense of mystery and foreshadowing.

      - The hint of a 'voice' calling his name suggests a greater destiny that awaits him.

      - The description of the 600-year time lapse and the generations born and dying in darkness adds a poignant and epic scale to the story.

  - Visual Representation: How do these traits manifest in his appearance? Does he have specific clothing or tools that reflect his artistic and engineering skills?

  - Relationships: Who are the important people in his life on the Laconia? Does he have a mentor, a friend, or a family member who understands him?

  - Specific Skills: What are his unique talents as an artist and engineer? What kind of things does he create?

  - The Voice: What is the nature of the 'voice' he hears? Is it a literal voice, a feeling, or a premonition?





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